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June 12, 2012 / roscone

Lighthouse – Start of Texturing

badTextures

Yeah, bad textures are bad, but it’s a start!

This is simultaneously the most awesome and most aggravating part of modeling.  I love taking images and painting and graphic design all together with the purpose of making a texture for a model, but getting everything to match up and actually look good ismassively difficult.  Also, it is funny to see your model in these states of flux where it’s by no means done but it is definitely getting there.  You just can’t quite see how yet…but that’s why you keep working!  So yeah I’ll be putting more time into this texture later, but even having this most basic and unorganized of textures helps a lot.

 

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